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The Magic of Divination
By Edward M. Bartlett Jr.
Copyright 2018

"Divination" is the metaphysical energy produced by a "Medium, Psychic, Fortune Teller, Channeler and Necromancer." It is a spirit based system that draws on the other four elements of fire, water, air and earth. Divination is the energy absorbed by the interaction with the upper or the lower "Entities" and with the mortals who seek them out. To be in the middle is to be the center of attention.

A "Medium" is one who exchanges communication between the "Divine Entities", "Higher Entities", "Lower Entities" and the "Ghosts" of the departed with the living. They act as a conduit or vessel for all "Entities" and are considered "Sacred Priests." They intercede for humanity when asked to do so. An offering of money or substance is required in order for the intercession to occur. The giving of gifts is an act of devotion to the powers above and below and in return a dimensional door is opened. Through a crystal ball images appear and visions are taken into account. By tarot readings the process of discovers start to flow. Keep the dialog abounding and the "Medium" in high regard so that you may ask and receive.

A "Necromancer" is one who communicates with the "Ghost" of the dead. And "Necromancy" is a part of the metaphysical energy called "Divination." A cemetery can be a very busy place for the departed and an excellent place to exercise one's ability. The "Necromancer" works with grieving family members who need closure during the time of lose. They also help the ghost of the departed when they become stuck or confused. A family member may feel a cloud of sadness or anger when in a particular part of their house. This may seem like a haunting but it may in fact be someone spiritually stuck. A house cleansing can be performed to clear negativity and remove barriers. In life the evolutionary stages propel one forward to learn and grow and this continues in the afterlife. Your legacy dictates your reward whether it be reincarnation, elevation or total destruction.

A "Channeler" is one who conveys paranormal communication from "Higher Entities." "Channelers" also have the ability to mentally communicate with "Off World Civilizations." This telepathy ability can interfere with one's mental state causing hallucinations and extreme episodes of fright. A stable rational mind can ward off an over active imagination or interference. A horde of locust blowing in the wind, descends down upon the unexpecting, devouring everything in eye's sight. Fear is only real when you give birth to it.

A "Psychic" is one who is illuminated and in touch with a "Watcher." The Psychic sees visions of a projected future and also from the present or past. Everything that lands at the top of a pyramid trickles down to its base. The future is fluid and it can be altered by time and by the circumstances resulting from your own free will choices. If one acquires insight from the "Third Eye" then let it flow to the curious and adventurous. Anything bottled up too long will eventually explode and anything not handled properly will break. Deciphering is a tricky business because scenes imprinted upon the mind may not always result in accuracy. The mind is filled with memories like a house of mirrors, chaos ensues when haze covers the light.

The "Fortune Teller" is a person who directs one into the path of luck, fame and fortune. They receive your future path from entities of alignment who change your future according to your behavior. These "Aligners" take into account your every move when writing your life script. They will arrange a bright successful future if you go in the right direction. But if you don't follow the rules failure may overshadow your every step. If you find your reward in gambling, investments, career moves or family planning then bask in its rewards. Don't forget how you got to the end or you may find yourself at the beginning all over again. The mind set in motion by "more" may never find the moment to marvel. In finality follow "Faust' and fill your fountain full of fascination, fun and fetish.